• Client:FOnline dev team
  • Date:2009-2014
  • Skills:3d / Writing / Game Design / Level Design / QA

About the project

Fallout Online is a fan modification of Fallout 2, allowing hundreds of people play together. I've started as a tester at closed beta-test. I really enjoyed the game and became not only tester but a player too (after project opening). I've made a lot of stuff for different projects based on FOnline engine (TLA, Requiem, TNF). Dialogues for NPCs, Level Design, graphics, game design, little bit of scripting. Total I've spent 5 (maybe more) years on different projects based on FOnline engine. That was a lot of fun and experience in game development field.